In this lesson, the students will learn the proper way of typing on the computer. They will learn the touch typing technique by properly positioning their fingers on the keyboard while using a computer.
- Duration: 1 hour
- Grade(s): 4th – 6th
In this lesson, the students will learn the proper way of typing on the computer. They will learn the touch typing technique by properly positioning their fingers on the keyboard while using a computer.
Appropriately solving problems requires us to follow a series of steps. The same concept applies in mathematical problem solving. Equip the students with this knowledge as they take part in this session.
Sharing is caring, but accurately measuring the things we plan on sharing and making sure everyone gets equal parts is on another level of thoughtfulness!
Math and creativity meet in this challenging zoo-building session! Students will play the role of zoo designers who must try to fit animals like tigers, crocodiles and elephants into a public space. Knowledge of perimeter and area will come in handy.
Go whish and whoosh and have a wind-erful time with this STEAM activity. Help your learners create their own windmill scale model that will surely blow their boredom away.
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