In this activity, students will make a bubble solution that is not easily popped. This glycerin will help the solution become more dense, which will allow the bubbles to bounce without popping.
- Duration: 1 Hour(s)
- Grade(s): K – 6th
In this activity, students will make a bubble solution that is not easily popped. This glycerin will help the solution become more dense, which will allow the bubbles to bounce without popping.

Math and creativity meet in this challenging zoo-building session! Students will play the role of zoo designers who must try to fit animals like tigers, crocodiles and elephants into a public space. Knowledge of perimeter and area will come in handy.

Put the students’ creativity in action, but this time, in a digital way! This will be done through a digital application which will be tackled in this session.

Appropriately solving problems requires us to follow a series of steps. The same concept applies in mathematical problem solving. Equip the students with this knowledge as they take part in this session.

Go whish and whoosh and have a wind-erful time with this STEAM activity. Help your learners create their own windmill scale model that will surely blow their boredom away.
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